Each team is allowed a bench of between 20-23 players, with six players on the ice simultaneously. These usually consist of a goaltender, two defenders and three attackers, however, this lineup can change depending on the current situation in the game. For example, attacking players can be swapped for extra defenders if a team is winning or vice versa if they are losing and in some situations, the goaltender can be removed altogether to allow for an extra "outfield" player. The only time this isn't the case is when a team is killing a penalty, they will then be down by either one or two players depending on how many penalties are being sat. At all points, players are allowed to be subbed on and off as long as a team has no more than five active outfield players.
Games are split into three 20-minute periods. The clock will keep running at all times unless there is either a penalty, a goal, the puck leaves the field of play or the goaltender freezes the puck, which is when they either catch the puck in their glove, to their body or apply controlled downward pressure when the puck is under their leg pads. When one of these happens the game is restarted with a faceoff in the designated zone. If after the 60 minutes there is a tied game, then there is a five-minute 3-Vs-3 (three outfield players and the goaltender) sudden death period. If the game is still tied then it will go to a penalty shootout. The only exception to this is in the Stanley Cup where there are no shootouts, the game keeps going till there is a winning goal.
Each game has four officials officiating it. They will always be dressed in black and white striped shirts and black trousers, so players and fans will know who they are. There are two referees and two linesmen, one of each type in the two halves of the rink. The referee's main role is to watch the plays for any penalties, whilst the linesmen's main roles are to watch the blue lines for offsides and watch the goal lines during attacking plays to check if a puck fully crosses the line for a goal.
An average hockey 60 metres long endboard to endboard and 30 metres wide and is divided into three zone, an offensive/ defensive zone for each team as well as a neutral zone in the centre. These zone divisions are represented by thick blue lines on the ice. Each offensive zone is 22.86 metres long which includes a 4 metres area behind each goal, whilst the neutral zone measures 14.28 meters blue line to blue line. There is also a thick red line 30 metres from each backboard to show the halfway line. There are also nine faceoff dots/ areas on the rink, two in each offensive area sat 8.4 meters from the backboard and 13.4 meters apart and five in the neutral zone, two spots 1.52 meters from each blue line and one in the centre of the rink where the game restarts after goals and to start periods.
Please See Diagram Below For Further Clarification
In Ice Hockey there are several different types of penalties that
teams can commit resulting in different levels of punishment. The
five main types of penalties are Game Stop, Minor, Major, Game and
Team & Misconduct. Apart from Game Stop penalties, all penalties
will result in the offending player or players having to sit in
the penalty box for the duration of the penalty causing their team
to be shorthanded and be on what is called the "Penalty Kill" or
PK whilst their opponents are on a "Power Play" or PP. The only
exception to this is if a goaltender is penalised, then a player
who was on the ice at the time must sit out the penalty for them.
When a penalty is commited it will be signaled and called by one
of the officials using a certain hand signal or motion depending
on the penalty that has been committed.
Below is a short and fun video showing some of the most common
signals used.
Game Stop penalties are extremely minor infractions in the game
where no player is required to sit out and the only punishment is
a faceoff.
Here are the most common Game Stop offences:
Icing:When a player shoots the puck
from their half of the rink over the opposing goal line. This
results in a faceoff in the offending team's defensive zone. The
only time Icing won't be called is if a team is on the Penalty
Kill.
Offside:When either an attacking
player enters the attacking zone before the puck on a drive or if
the puck leaves the attacking they haven't exited the zone before
it re-enters. This will result in a faceoff in the neutral zone by
the defending team's blue line.
Minor Penalties are the least severe penalties. They are minor or
accidental infractions. They usually result in the offending
player being in the box for two minutes however some minors can be
doubled if multiple offences happen at the same time or if the
offence is deemed worthy of a "Double Minor".
Here is a list of the most common Minor penalties:
Tripping: When a player uses their
stick or part of their body to trip an opponent.
Hooking: When a player uses their
stick as a hook to slow down or impede an opponent.
Cross-Checking When a player hits an
opponent with the stick when both their hand and none of the stick
is touching the ice.
Slashing: When a player repeatedly
swings the stick at an opponent and makes no contact with the
puck.
Delay Of The Game: When a player
stalls the game. This is usually by either holding the puck in
their hand or playing the puck straight out of bounds during a
clearance without the puck making contact with anything on its way
out (another player or the plexiglass around the rink). It can
also occur if the goaltender takes control of the puck behind his
goalline outside of the designated area known as the "trapezoid"
(see Diagram for more clarification).
High Sticking: When a player makes
contact with the opponent when their stick is over shoulder
height. If the player draws blood, the penalty will be deemed a
Double Minor and they will have to sit out for four minutes, if it
is deemed to be deliberate and/ or malicious it can be upgraded to
a Major or even Game penalty.
Roughing: Whan a player shoves or
pushes an opponent after the whistle or away from the play.
interference: When a player impeeds
an opponent who doesn't have the puck or impeeds any action from
the bench like substitutions.
Holding: When a player holds an
opponent's body or equipment usually to stop them from advancing
the play.
Major Penalties are deemed severe penalties. They are serious and
deliberate infractions. They usually result in the offending
player being in the box for five minutes.
Here is a list of the most common Major penalties:
Fighting: Fighting is when two
players (usually on opposing teams) will drop their gloves and
proceed to fight each other. Though there are no set rules for how
they must go, it is most common for them to grab the front of
their opponent's shirt whilst punching with the other hand. A
fight ends when one participant touches the ice either by taking a
knee or being wrestled to the ground. Both participants will
usually receive a five minutes penalty but neither team will be
down a player. The player who started the fight may receive two
minutes Minor penalty for Instigation but this
isn't always the case.
Boarding: When a player checks an
opposing player straight into the 1.22 meter high boards
surrounding the rink and not the plexiglass.
Elbows, Heads and Knees: When a
player deliberately strikes another player with their Elbows or
Knee or Headbutts them. Each of these can be upgraded to Game
penalties if it is believed that the intent was to injure the
player.
Charging: When a player takes more
than three strides or performs a jump before hitting an opponent.
Repeat Offending: A player can be
given a Major penalty if they are repeatedly called for minor
penalties throughout a game. The number is up to the officials in
charge but it is common that a 4th Minor penalty from a player in
a game will be escalated to a Major.
Game Penalties are the most serious and severe penalties. They are
serious, deliberate infractions where it is believed the intent
was to injure the opposing player and are commonly escalated from
another Minor or Major penalty. They result in the offending
player being ejected from the game meaning they will play no
further part in the game. They usually also result in their team
having a player sit the original penalty.
Here is a list of the most common Game penalties:
Spearing: When a player stabs an
opponent with the stick blade.
Grabbing The Face Mask: When a player
grabs and holds either the face visor or mask of an opposing
player.
Goaltender Using The Blocker To Head:
When a goaltender uses the protective blocker (found o the hand
they use their stick with) to strike a player either in the face
or head.
Check To The Head: When a player
performs a check but makes full contact with the head of the
checked player instead of the body.
Escalated Penalties: When a Minor or
Major penalty is escalated to a Game penalty due to intent and/or
severity.
Team and Misconduct penalties are infractions that are usually
committed outside of the actual game itself and commonly committed
after the whistle and during line changes.
Here are a list of the most common Team & Misconduct
penalties:
Too Many Men On the Ice: This is when
a team will have too many active players on the
ice at one time. This is usually due to a mix-up during a line
change. This results in a two minutes Minor penalty where one of
the players that were on the ice at the time sits out the penalty.
Abuse Of An Official: This is when
either a player or coach is deemed to have used abusive language,
remarks or actions towards an official. Depending on the severity
of the abuse it will result in either a Minor, Major or even Game
penalty being called on the offending player or the team.
Unsportsman-Like Conduct: This is
similar to an "Abuse Of An Official" penalty but the actions are
usually directed at either an opposing player, teammate or fan.
Again depending on the severity Minor, Major and even Game
penalties can be called against the offending player and/ or team.